Introduction
Dungeon Arena is built on a transparent and sustainable reward system that balances player incentives with long-term game development. Every SOL spent by Play-to-Earn players fuels the $DUN ecosystem through our buyback and burn mechanism:
60% Distributed to Players – Rewards are based on performance in daily events.
30% Burned – Permanently reducing the total supply of $DUN.
10% Allocated to the Team Treasury – Funding game updates, marketing, and expansion.
Our team revenue comes directly from event participation, and we reinvest it into the game’s growth—ensuring continuous updates and marketing to attract new players. However, we do not guarantee that the price of $DUN will always rise; its value is shaped by market dynamics and player engagement. As always, we encourage all players to Do Your Own Research (DYOR) before participating.
We are committed to evolving Dungeon Arena as long as the community remains active and engaged in events. Future airdrop campaigns may be introduced to further reward dedicated players. However, cheaters will be permanently banned, and any accumulated rewards in their accounts will be forfeited.
Ultimately, the game's updates depend on community engagement and team revenue, which is directly influenced by event participation. Your support shapes the future of Dungeon Arena—so enter the arena, play fair, and become part of the adventure!
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